Skip to main content

low activity mode

Well I'm zonked, tired, at a loss for words you may say but there's just enough left in the old brain to come up with this lot. Not much left in there for actual blogging though, for it is largely depleted after today's exploits in the so-called real world.

Now with my head in such a state you would have thought tonight would have been the perfect opportunity to polish off Uncharted: Golden Abyss but no. It's proving to be a longer game than I expected. Relatively little plot going on but they spread it just shy of its breaking point. Contains a lot of murder though.

It's par for the course in these games naturally but it feels like Nathan Drake has laid waste to a nation of generic goons at what I hope is the late stage of this game. Makes you wonder why anyone bothers to be a mercenary around here and who hires them? They're professional murder fodder more like for wisecracking rogue archaeologists who don't play by the book. Because who does anymore?

Man its a good thing my brain is in low activity mode otherwise this stuff might irk me more than it should. Its more bloody minded stubbornness at this point to actually finish some of these games I've started before tackling that wall of games I've barely touched at all.

Much as I enjoy this game for its smooth implementation of game mechanics with Hollywood source material I just wish it would just cease to insult my intelligence and end now. Preferably before the brain damage becomes permanent but as we all know its probably half a lifetime too late for that. Come on Drake, let's see you dispatch the mastermind behind the nefarious scheme as I'm sure you inevitably will.

Comments

Popular posts from this blog

foreverware

Once upon a time in the dark ages, in the long ago, in the age before the iPhone and reliable high speed broadband there was the humble video game. You would play it, it would last for a finite length of time and then it would end. You'd move on and play another game, maybe read a book, watch a film, join a ukulele band. You'd cast that game into the realm of memories past, enriched by the experience in some way but no longer actively partaking of it. Now that time never ended as such, those games are still very much around but in the here and now they have been eclipsed somewhat by something else altogether.

anime hair and the end of days

I've just completed a game that, in normal circumstances at least, wouldn't generally be my cup of tea. A game remastered and released in 2021 but which originally arrived in 2010 in a somewhat 'adjusted' manner shall we say?. A game I meant to get around to back then but never did and now that I have finally gotten around to both playing and completing it, I'm not entirely sure if I liked it or not. That game is Nier Replicant or to give it it's full re-released title:  Nier Replicant ver.1.22474487139... because clearly the game alone wasn't baffling enough....

the refreshing taste of cosmic justice

As alluded to in my last post I have some thoughts about the game I have spent most of the last week playing, that game being Paradise Killer , those thoughts being well... these ones.  First up it seems like a minor miracle that I am playing a game like this in 2023 on my PS5 and not on my PS2 in the hallowed year of our lord 2001. it's a game that's quite simple and straightforward in some ways and in others it has a lot going on just beneath the surface. It feels about as removed from the generic high budget videogame as it gets these days without going into the realm of indie low-budget. There's some weird throwback energy going on here is what I am saying and over the next few hundred words I will attempt to put said thoughts in some kind of coherent order. To the commentary...