Skip to main content

you got game (music) #8



Feels like it's been a while since I've done one of these and with the launch of a certain blockbuster mega hit in a few months time it feels like an ideal time to highlight the music of Grand Theft Auto. Everyone's favourite anarchy and crime simulator that has grown over time to become the muscular behemoth it is today. Not bad going for the little Scottish game studio that was once upon a time, not bad going at all.

Now unlike most games I've looked at in this ongoing but infrequent series, Grand Theft Auto leans into real world music a lot. So job done I guess just insert a bunch of radio hits from Grand Theft Auto V and be done with it. But no I think its worth some careful consideration here.




Real ones of course will be familiar with the 2.5D worlds of the first two games. It seems like another world now, one where the world wasn't quite ready for the onslaught of the early 21st century and certainly not ready for the many ways in which gaming was about to shock and appall the generations used to the more rudimentary efforts of gaming generations past. 




You really don't appreciate the good times while they are happening around you. Between 2001 and 2004, we had a whole trilogy of critically acclaimed 3D Grand Theft Auto games. Games that captured the imagination of a whole generation of gamers. Expand the scope to Grand Theft Auto 4 and that's four games in seven years across two console generations. With hindsight this just feels wild to think about.




Now here I am trying to keep it to the original soundtracks as much as I can, music made for the games specifically. From the initial games title track by Da Shootaz all the way to the efforts of Tangerine Dream in the most recent outing. 



Pretty sure it was all in-house stuff for the first two games actually with licensed music only really coming to the forefront from Grand Theft Auto III onwards. Looking back at it though it feels like Rockstar/DMA Design always put the sound at the forefront of the experience, setting the tone and style of its stories as the storytelling evolved throughout the series.



The early games were a little scrappy in most respects but the moment you get in the car and your hear that early attempt at radio chatter, you realise in retrospect how they were trying to capture a certain tone or vibe almost from the very beginning of the series. It probably sounds a little primitive to modern ears but the idea is there to be sure.


Over successive sequels and the move to three dimensions, they only reiterated and refined the approach to sound and music in their games. The catalogue expanded, the genres multiplied and now it is as much a core part of the experience as the violence and the vehicular manslaughter. What was good had now become great and an even more essential part of the experience. Alongside the music came the talk radio stations and hands down some of the best comedy writing in gaming full stop. Now Rockstar fully employed the car radio as a key tool in fleshing out and building the world of these games.



Flashing back to 2013 and installing Grand Theft Auto V on my PS3, I am struck by how the music is baked into my early experiences of the game. By this time Rockstar had really mastered how sound could set the tone for the entire game, indeed its now hard for me to think of the game without remembering the various cues and tracks that kicked off the car chases, the heists and the various story beats. Not to mention the dreamy ambivalence of the pause menu music.



That's about it really for this brief foray down my musical memory of GTA. Much like most people in the world with access to video games, I too shall be losing a not insignificant portion of my free time to Grand Theft Auto VI when it comes out in November. Doubtlessly it will be the single biggest one day loss of productivity the Western world has seen in quite some time. If it's anything like its predecessor I may be listening to it's soundtrack for some time to come.

Comments

Popular posts from this blog

my top 100 games of all time part 1

It begins! You know what? I'm just going to do it. No more procrastination, no more delay, no more shifting the ranking around to accommodate the latest greatest game I've played. No it's time. Time to deliver on a mission I set for myself back in the first glorious age of this blog before everything went dark for a few years. It's happening folks, I am beginning the Top 100 ranking of my all-time favourite video games.  These will be games I've played so if any obvious contenders are not there it's because I never got around to playing them or I did and then forgot about them meaning they probably wouldn't have made the list anyway. It's all entirely my own personal opinion of the games that mean the most to me. It is the sum total of my best experiences in gaming over several decades of playing them. So where better to begin my Top 100 game ranking than by err... the honourable mentions?

completionism 2025: mega edition

BEHOLD... THE MEGA EDITION! It's time o nce again!  With no further ado b ut actually with some ado I am going to recap my personal year in gaming. The scintillating highs, the cratering lows with all points in-between and beyond spoken for as well. It's that most holy of end of year traditions and let me tell you I am both up for it and down for it simultaneously. On reflection I've somehow said the same thing twice there. Alas now's not the time to deliberate on the foibles and quirks of the English tongue! No it's the time for gaming and a super mega f-tonne of it as well! It's been a busy year for me outside of the gaming habit but yet somehow I have managed to squeeze in another fifty or so games. If the old gaming backlog I complain so much about was looking considerably lighter at the end of 2024 then it's positively slender now at the end of 2025. The list is still mostly comprised of 'old' games but yet again more and more curren...

piledriving skeletons

I've talked about it before but Guacamelee! has to be one of the most joyful games I've played in a while. A colourful, funny utterly charming platformer where you take on skeletons as an undead luchador risen from the great thereafter to save the woman he loves. Because that's how he rolls. Seriously though this feels like a game made entirely for me. That of course raises the possibility that somewhere out there someone is tracking every move I make for the purposes of catering to my every whim, which is something that should terrify us all really.